The Halloween Project

    • GAMES
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“The Halloween Project” posed a unique creative challenge, emphasizing perspective shots and morphic animations to animate a snake slithering as the central element. Animating the snake proved to be the primary challenge, requiring attention to detail for a realistic slithering motion. Incorporating perspective shots added depth, while looped animations, abstract lines, and asset tweening enhanced the dynamic Halloween-themed sequence. Despite time constraints, efficient decision-making ensured successful delivery within the limited timeframe. This was done with help from the direction team, which worked in tandem with the animator to ensure that the vision came to life in an efficient and stylized manner.

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